GURPS 4TH EDITION LOW TECH PDF

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William H. Stoddard, with Peter dell’Orto, Dan Howard, and Matt Riggsby, GURPS Fourth Edition Low-Tech. Steve Jackson Games: Austin, TX. Flash forward to and GURPS 4th edition. GURPS High-Tech now doesn’t cover TL4, so GURPS Low-Tech has a bigger hole to fill. Introduction. In late , Steve Jackson Games completed their series of core tech books for 4th edition GURPS with the new, second edition.

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Whether the heroes are cavemen taking their lwo steps toward civilization, pirates on the Seven Seas, or anything in between, GURPS Low-Tech has the technology they need!

Detailed rules for erecting buildings of all sorts, from log cabins to Gothic cathedrals. Guidelines for hauling and shipping almost anything, with stats for low-tech merchant vessels. Surf our site for the files you want. Daily Gugps and Economics looks at the lot of ordinary TL folk — much of which is of concern to adventurers, too!

GURPS Fourth Edition: Low-Tech

4yh brief section at the 4rh summarizes foundational technologies, from fibres to pottery to the seven classical metals, and reminds readers of some of the ways in which a preindustrial economy is different from a modern one. December 23, at 4: SinceGURPS has eked out a place in the market for roleplaying games as the system which on one trch makes the relationship between game mechanics and events in the real world clear, and on the other hand offers broadly reasonable results when ordinary people try to do ordinary things.

Whether the heroes editkon cavemen taking their first steps toward civilization, pirates on the Seven Seas, or anything in between, GURPS Low-Tech has the technology they need! For GURPS players, this book also covers the skills and traits that let adventurers make the best use of their equipment. GURPS Low-Tech covers the basic tools used by historical adventurers from the Stone Age to the Age of Sail — and still used by modern survivalists and post-apocalypse survivors when the high-tech toys fail.

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Some thoughts on “GURPS Fourth Edition Low-Tech” | Book and Sword

The GURPS Fantasy-Tech line features innovations that might have been feasible, creations that never caught on, far-fetched and crazy weapons, and other impossible possibilities. Visit the official web page for more info, resources, product support, and links. Pre-calculated piecemeal armor options make any gamer’s life easier. The information on manpower, manufacturing, and resources would be useful in any campaign that values historical realism.

So it gives space to South East Asian lantaka cannons, Byzantine and Islamic fire-siphons, Chinese miniature clepsydras, and Inuit igloos as well as to the usual plate armour, movable type, battle wagons, and yurts.

Given limited space and a house style which forbids citing sources, the authors made some very wise choices about what to concentrate on. Warehouse 23 offers worldbooks, gudps, and adventures, in physical and digital formats, for GURPS — as well as many of our other game lines.

You are commenting using your WordPress. How to gather and prepare it, whether you’re raising crops or hunting game on the way to your next adventure. Welcome to the Past! Learn how your comment data is processed. Back in the day, I played Gurps a couple of times.

Some thoughts on “GURPS Fourth Edition Low-Tech”

4thh For gamers and storytellers, this makes it a valuable compliment to books which focus on the technologies of everyday life or on things which survive well editiob the ground. Shipping will resume January 2nd, You are commenting using your Facebook account.

If you’re not satisfied with fantasy worlds where nobody gets his hands dirty and everything is for sale at the market, then Low-Tech Companion 3: Weapons and Warriors has additional rules and information on low-tech arms and armor, plus guidelines for TL fortresses and military transportation.

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Work out how long it takes to make that nifty new sword and how much it costs — and learn secrets that would make it better! In short, GURPS Fourth Edition Low-Tech has something to offer anyone interested in the preindustrial world, whether roleplaying gamers, historical novelists, or fans of adventure fiction.

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Quite a few games seem to have the reverse problem, where they underestimate what people can do in a few seconds with edged weapons or modern firearms. Welcome to the Past! llw

This includes firearms and jollyboats, but also timekeepers, writing equipment, surgical instruments, and ritual paraphernalia. Edge of the Empire Star Wars: StoddardMatt RiggsbyPeter V.

Warehouse 23 will be closed December 24th, January 1st, GURPS Low-Tech covers the basic tools used by historical adventurers from the Stone Age to the Age of Sail – and still used by modern survivalists and post-apocalypse survivors editlon the high-tech toys fail. Gift Certificates fnord23 Contact Us. Whether the heroes are cavemen taking their first steps toward civilization, pirates on the Seven Seas, or anything in between, GURPS Low-Tech has the technology they need!

There are many books and articles which give a history of locks from prehistoric wooden cords-and-bolts to the first combination locks; this book gives a very concise overview of each type, but then tries to answer how difficult each of these types is to pick or break, and how the would-be thief goes about those tasks. A younger and richer self was an uncredited playtester on this volume. Privacy Policy Contact Us. Every item has a cost arbitrarya weight usually at least estimated on the back gutps an envelopeand some kind of game mechanic attached.

Low-Tech starts with the basics that suit any setting. Weapons and armor from antlers and rawhide to warhammers and heavy mail; adventure and travel gear from simple stone knives to early submarines; everyday items and tools of every trade.