Digital Technology has changed the way we interact with everything from the games we In Designing Interactions, Bill Moggridge, designer of the first laptop . Contents. Foreword vii. Whatls Interaction Design? by Gillian Crampton Smith. Preface xxi. Introduction. 1. Two personal stories. 1. The Mouse and the Desktop. A pioneer in interaction design tells the stories of designers who changed the way people use everyday things in the digital era, interviewing the founders of.

Author: Zolonris Bajind
Country: India
Language: English (Spanish)
Genre: Literature
Published (Last): 13 February 2007
Pages: 294
PDF File Size: 1.46 Mb
ePub File Size: 14.66 Mb
ISBN: 519-8-24091-453-4
Downloads: 47866
Price: Free* [*Free Regsitration Required]
Uploader: Arazahn

Apr 03, Phil rated it it was ok. It has lots of information about the career and motivation of designers. To see what your friends thought of this book, please sign designong. Moggridge and his interviewees discuss such questions as moggrjdge a personal computer has a window in a desktop, what made Palm’s handheld organizers so successful, what turns a game into a hobby, why Google is the search engine of choice, and why 30 million people in Japan choose the i-mode service for their cell phones.

Jul 29, Karen rated it it was ok Recommends it for: There’s a problem loading this menu right now.

See and discover other items: Having people tell the stories in their own words, from their perspective, creates an interesting presentation of the information; Moggridge fill in the gaps with his own insights at the start of chapters and between individuals, but the heart of this book comes from those individuals. I bet they can’t or won’t do it! Feb 20, Moggride rated it it was ok. Hardcoverpages. I was a little disappointed to find inreractions this book was mostly just a “who’s who” in the history of interface design.


Ok as a pure history book, I guess.

This book has so much good information it’s unbelievable. The last chapter, which moggrjdge 94 pages, is the main chapter you can learn from. I hoped for how-to guidelines and novel interaction techniques.

The book hit a dry spell toward the end but finished strong. The layout is clear and easy to read. There are a lot of interviews in here that are nice in and of themselves, but just don’t fit the theme. If that’s what you’re looking for, then it might be for you.

Designing Interactions [With CDROM]

This will be the book that summarizes how the technology of interaction came into being and prescribes how it will advance in the future. Get fast, free shipping with Amazon Prime. Mar 31, Nill rated it liked it Shelves: A great case interactiond too on good design covering various “interaction design” domains The things we did, we did well. New versions take different approaches. Designing Interactions offers multiple interfaces in its own right.

If you are trying to start somewhere on thinking about design, particularly digital design, this is a great history that will put you square into the train of thought of it all. Finally, others represent research and ideas that are more academic or “cutting edge,” depending on your point of view.

Designing Interactions (The MIT Press): Reference Books @

The content covers historical trends related to current ones. Just a moment while we sign you in to your Goodreads account. English Choose a language for shopping. Designing Interactions is illustrated with more than images, with color throughout. Page 1 of 1 Start over Page 1 of 1.


I would boll enjoyed this more as a slimmed-down, tightly-focused volume than as the hefty hardcover behemoth it is. It’s a huge collection of 42 interviews and is pages with a lot of photos of how those experts did desitning. Dec 17, Lorenzo Diaz campos rated it it was amazing Shelves: While interesting, it did not meet my expectations. So, he knows how we got where we are via interaction design.

But instead of telling the story himself, he does it through those whose work made these changes. Bill Moggridgedesigner of the first laptop and best known as one of the founders of IDEO, wrote Designing Interactions to capture what he has seen and learned to highlight the importance of interactive design, including usability, testing and how the most accepted best practices can often wilt vs. In the later you know the existing item inside and out.

Moggridge, designer of the first laptop computer the Digital technology has changed the way we interact with interactiohs from the games we play to the tools we desgning at work.