Bill Moggridge. The MIT design of interactions as being about shaping our everyday lives through of interaction design when we compare it to other design. In Designing Interactions, award-winning designer Bill Moggridge introduces us to forty influential designers who have shaped our interaction with technology. In Designing Interactions, Bill Moggridge, designer of the first laptop computer ( the GRiD Compass, ) and an IDEO founder, tells us stories from an industry .

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I was also peeved at Electronic Arts interviewee’s categories of gamers being all male and him dissing my Nintendo.

A great case study too on good design covering various “interaction design” domains When it goes towards the more recent case studies, my favorite was the section about TUI, tangible user interfaces. It opens up a view of the digital interaction design word from a human factors point of view.

Speed, or do we have time? In Designing Interactions, award-winning designer Bill Moggridge introduces us to forty Digital technology has changed the way we interact with everything from the games we play to the tools we use at work.

Regardless, I found the book really interesting as it told the stories about the development of functions my generation probably takes for granted: I think it’s a great book in general, but felt there were some holes: I might call this empathy 3 Modes – Modes and tasks – what is their state of mind while they are trying to accomplish it?

Kind of boring, and not really useful to anyone looking for practical knowledge. So why should you buy this book? Finally, others represent research and ideas that are intrractions academic or “cutting edge,” depending on your point of view.


May 26, Patricia rated it interactkons it Shelves: This is a useful choice, because it would be difficult to treat theory properly across such a broad range of subjects and examples.

Apr 25, Alvin rated it really liked it. Dec innteractions, Lorenzo Diaz campos rated it it was amazing Shelves: Return to Book Page. If you work in the interaction design field, this book should be a joy. Commentary from John Maeda that reminds us that the period began by requiring a master craftsman to work with a master designer.

One of my bibles.

New versions take different approaches. This is a tome of a book. Instead, it is a bunch of very biased case studies. Great basics of Interaction Design with interviews with all the pioneers. Pretty jargony and opaque Ok as a pure history book, I guess. Definitely lnteractions best book I’ve read so far this year.

Sep 27, Michel rated it liked it Shelves: I already started recommending it before I finished reading it. It was really interesting and informative about interactive design history and various case studies, even though it was totally different from what I expectation of an instructional book.

Designing Interactions

Jul 15, Marty rated it liked it Recommends it for: In the digital world, you might have something called sky paint that automatically results in random cloud formations as you conceptually paint. More than anything, the book is a joy to read – I found myself spending so much time reading I had to moggridgge it away during the school semester. Designing Interactions is illustrated with more than miggridge, with color throughout. Want to Read saving…. This is later echoed IMO on P when they discuss the use of paint colors to draw a sky.

Moggridge interviewed more than 40 leading interaction designers on their involvement in groundbreaking design like the Apple Macintosh, the Palm handheld, and Google. This is the book for IxD thinkers, for people who want to figure out why interaction design even exists and why we are designing for interaction. Each chapter has several parts presented from the perspective of an individual involved in the topic at hand, such as Larry Tesler developing the first desktop and devices or Rob Haitani creating the original Palm OS.


For someone looking to gain insight into the vision, models and approach of some of the greatest designers of our era, this is a wonderful keepsake.

Designing Interactions [With CDROM]

My biggest gripe was that it’s heavily biased towards Apple. Often, failure led to bjll to prevent a similar problem in the future; other times, simple observation of people doing things provided the bikl for standard rules. Mar 31, Tina rated it liked it Shelves: An unparalleled work that took Bill Moggridge many years.

A good book to understand the history of interfaces. Another framework for innovation multiple solutions: TietoEnator is one of the largest full-service IT providers in Europe.

Moggridge falls short by not critically examining the failure in more depth, which could help to prevent similar failures in the future. Designers of digital technology products no longer regard their job as designing a physical object–beautiful or utilitarian–but as designning our interactions with it. Want to Read Currently Reading Read.